It gives me an opportunity to play virtual GM. The Signature Skills approach gives even a novice basketball fan useful information to build a balanced and lethal team. Like in real basketball, a quality hoops simulation like NBA 2K requires a balanced team to be effective. NBA Teams generally need a post presence, a playmaker, solid defenders, shooters to spread the floor, good to great athletes and players that can get to the rim to score or get to the line.
Teams that have the most or all of those skills will be top contenders or NBA Champions. If you're building your team from scratch on NBA 2K13 , you can easily use the Signature Skills as a guide to fill those roles.
A player with this skill will often look to dunk on defenders when attempting a dunk in traffic. To get this skill to trigger there must be a defender in the vicinity. To force big-time contact dunks, his stamina must be above Once the dunk completes, his teammates will be given a temporary energy boost. When looking to dunk, a player with this skill will look to perform the most spectacular dunk available amongst the dunks in his repertoire.
In order for this skill to fire off, however, he must have a stamina level of 80 or higher. This player is adept at finishing contact layups and dunks at a higher rate than others. There is a shot penalty that all offensive players receive when they make contact with defenders in the air. This skill combined with our existing Draw Foul Tendency lends itself well to creating and-one opportunities. This is a player that can change his shot in the air without severely reducing his chance of making the shot.
There is a shot penalty that all offensive players receive when they attempt to change their shot in the air. This shooter is known for his ability to spot-up and knock down perimeter shots while shooting from a stand-still position. The penalty that users receive for bad shot timing i. This skill becomes available when the player is standing still, shooting 12 to 28 feet from the hoop and not posted up or dribbling.
A player with this skill can hit shots at a higher percentage than most if he creates space for his shot. The shooter must not be smothered by the defender at both the start and release of the shot or the skill will not trigger. Kobe Bryant, Kevin Durant, Klay Thompson Corner Specialist This is a skill reserved for players who are exceptional at knocking down three point shots from the corner where the sideline and the baseline meet.
For this skill to fire off there are a number of rules that must pass: The shooter must be standing still. The shooter must be considered fairly open when he shoots the ball. The shooter must take his shot within a couple seconds of catching the pass. A couple more things to keep in mind: The shot must be taken from 17 feet to the basket or less. The skill is still active for up to 0. Jamal Crawford, Austin Rivers, Tyreke Evans Post Playmaker This is a player known for hitting open guys in a good position to score when passing the ball out of the post.
This skill fires off when passing the ball from a post-up position to an open teammate. Joakim Noah, Kevin Garnett, Greg Monroe Dimer This skill is reserved for top-notch passers who are known for hitting open guys in the correct position to score. Dimer fires off when passing the ball not from the post to an open teammate. For this skill to fire off, the player must be the defensive rebounder and the pass must be made within 3 seconds of the defensive rebound.
The longer the outlet pass is in the game, the higher risk there is for throwing a bad pass. The Pass attribute of the passer plays a large role in the outcome of alley-oop finishes.
An Alley-ooper gets a significant boost to his Pass attribute and receivers will be given a small catch chance bonus. Andre Miller, Jason Kidd, Raymond Felton Brick Wall This player engulfs defenders with physical screens, making them more difficult to get through or around.
It's a fairly powerful skill that only elite defenders possess. His teammates will also receive a small energy boost if the Charge Card player receives the beneficial call.
When attempting to steal a pass that is in the air and in a pass lane within 9 feet of the Interceptor, he will get a boost to his Steal and Vertical attributes, thus allowing him a much better opportunity to pick the pass off. There are three perks to having this skill: Significant increase in strip probability when offensive player is in an iso-motion move.
Minor increase in strip probability when offensive player has been in a standing dribble for a couple of seconds. Lowered foul chance when attempting an on-ball steal. When the offensive player is in a shooting motion, an Active Hands player is twice as likely to strip the ball than a player without this skill. Mario Chalmers, Ronnie Brewer, Kawhi Leonard Eraser A player with this skill is known for protecting the rim with emphatic, crowd pleasing blocks.
When an Eraser swats a shot, he boosts the energy of his teammates and decreases the shooting attributes up to six points of the player he blocked for up to a minute and a half. Dwight Howard, Josh Smith, Serge Ibaka Chase Down Artist This skill is reserved for players that are adept at chasing players down on fastbreaks and swatting their layup and dunk attempts from behind.
While on a fastbreak this player is given boosts to his Block, Vertical and Quickness attributes, which will give him a better chance of swatting the shot. MetaXGross posted I like to create a player, put him on the Pistons in Association and just see how good he can carry them. If you play good defense, you don't need Lockdown. Ankle Breaker is overrated. Basically you create space and pull-up for a shot and everything will be at least an A.
Finisher gets you the ability to hit contested lay-ups. Microwave gets you hot fast, and works with offense and defense, so it boosts yours stats. For the 5th, its up to your playstyle: Posterizer - If you drive and dunk, this will help you finish dunks in traffic. Dimer - If you are pass first, this gets rid of pass error to an extent. Heat Retention - Deadly with Microwave, but only once you get a lot of minutes because timeouts occur more often.
Pick-Pocket - If you are good at steals, this makes you better Interceptor sucks. How do I dunk? General 2 Answers Im a 99 overall. General 2 Answers What happens if you change the name and appearance of your my player does it affect my career? During box outs, back downs, etc.
After pulling down an offensive rebound, these players get a 3 second boost to their shot attributes inside. These players are good at diving for loose balls, winning boxout battles and getting rebounds from opponents by poking the ball away. These players catch fire quickly, a couple of good plays and the get hot getting a boost in their attributes.
These players can sustain their heat streaks through breaks and for longer duration then their teammates. When this player has the ball all his teammates get a 6 point increase in their offensive attributes. Defensive AnchorExample Players: Dwight HowardThese players increase the defensive attributes of their teammates by 6 points when they are on the floor. New User posted their first comment. Log in. Basketball NBA News.
Modified 07 Oct Top 25 most consistent players in NBA 2K Top 20 mid-range shooters in NBA 2K Edited by Staff Editor. NBA News.
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